Remembrance

Remembrance is a narrative driven platform game, with an unreliable narrator and an environment terraforming mechanic.

The game has the protagonist recall major life events leading up to her present condition, and each stage is built around a memory. I joined the project late in development to revamp the narrative, while remaining within the original vision. I also made the trailer seen here, and provided the lovely voice over. Later on, I presented Remembrance at ChiPlay 2015, as a student research project.

Click here to download a version of the game.

Read the final script here.